Multiplayer Game Designer - High Moon Studios - CA Job at Mapcore, California, MO

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  • Mapcore
  • California, MO

Job Description

High Moon Studios is looking for a talented Multiplayer Game Designer to join our team! High Moon Studios, an Activision-Blizzard studio, is located in Carlsbad in sunny southern California. We are currently working on an unannounced AAA action title for the XBox 360 and PS3. Responsibilities Construct low-res geometry for multiplayer levels based on concept art, design documents, and top-down sketches. Iterate and fine-tune map layouts based on feedback generated from team playtesting sessions. Script gameplay events and objectives to enhance the level design. Participate in daily play-testing sessions and provide critical feedback on concepts related to gameplay and level design in a group setting. Collaborate with the team to create new innovative gameplay mechanics and scenarios. Identify workflow issues and offer solutions for improvement. Prioritize and self-manage tasks to meet deadlines. Report to the Lead Game Designer. Qualifications A strong passion for competitive online multiplayer games. Experience with 3D world editors (preferably Unreal or equivalent). Understand the overall game design process (level flow, engagement ranges, item placement) and can apply this knowledge to level creation. Strong problem-solving and troubleshooting skills. Communicate and pitch ideas across multiple disciplines. Excellent verbal, written, and interpersonal skills. Willingness to take constructive criticism from peers and the Lead Level Designer. Have pride and passion for your work, eager to deliver a highly polished final product. Ability to explain the creative process that went into the creation of a level and how specific elements of the design enhance the experience. Requirements 3+ years of game industry experience as a multiplayer game designer. Shipped at least 2 games on console or PC. Provide playable examples of levels in relevant games to qualify for an interview. A design test utilizing an Unreal 3 related engine may be required depending on previous experience. Bonus Skills Mechanics tuning and balancing. Experience with any of the following gameplay styles: #J-18808-Ljbffr

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